Tag Archives: Physical/Digital

Artificial Emotions

First off, here is my improved robot design built to look and operate a bit better. this uses three bumpers, two at the sides and one in the middle. The coin slot is currently hanging off the edge as I … Continue reading →

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The Petite Noel Project: Part 2 - Electronics

Following on from The Petite Noel Project: Part 1 - intro ***warning - technical rambling approaching*** PART 1 - Getting an LED to pulse The first step was to work out how I could get an LED to dim gradually. As … Continue reading →

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The Petite Noel Project: Part 1 - intro

Now that I have finished my dissertation (just to give it another plug!) I have been working on a bit of a side project. I say side project but it is actually relevant to my product design work in a … Continue reading →

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Why don’t we all make games?

This blog post is a means for me to clear up some of my many open browser tabs which are becoming increasingly saturated with varied content and opinions about gamification. To summarise a previous blog post of mine, I like … Continue reading →

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Products that Encourage Engagement

These products are what I have chosen to be the route for this next stage of my project. They both look at how we can be encouraged to engage with something if we get something in return. I particular I was interested … Continue reading →

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Project Proposal

Blog extract from Nov 16, 2025 This is a little over due but now that NEoN and NEoN Knights is all done and dusted I can return to focussing on my project at hand. This week we move onto the PLAY stage … Continue reading →

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NEoN Knights as it happened

So as NEoN 2010 drew to a close so did NEoN Knights. Congratulations to Dundee’s lord of the pixels and chiptune DJ, Edward Shallow, for his enthusiastic and determined efforts which have won him an xBox 360. Credit also is due to Shaun … Continue reading →

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NEoN 2010 as it happened (for me)

Blog extract from Nov 15, 2025 Last week was the week of the NEoN (North East of North) Digital Arts festival in Dundee. It featured guest speakers and artists from varying fields of the digital arts around the world. The NEoN Knights game I was … Continue reading →

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NEoN Knights!

Blog extract from Nov 12, 2025 HERE YE, HERE YE! Throughout Dundee this week there have been mysterious codes appearing, but what are they, what secrets do they hold!? They are the hidden secrets which are part of the NEoN … Continue reading →

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Short Film: We’ll never get this mess tidied in time!

Blog extract Oct 11, 2025 9:02 AM A short film created by myself and fellow student Neil Anderson. This was created to represent a key idea behind my project which is that games (in particular drawing influence from videogames) can be … Continue reading →

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Constructing Gameplay Workshop

Blog extract from Sep 29, 2025 6:59 PM In his talk at the 2009 playful conference, Russell Davies spoke of the importance of pretend. He explored how when we wear flashy big watches, we a really just pretending to be a pilot and the pretend games … Continue reading →

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Videogames and Product Design

Blog extract from Sep 21, 2025 2:40 This is the basis of both my dissertation and my final year product design project – Videogames. For my dissertation I am interested in how videogames can be used as a learning tool, … Continue reading →

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