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#PetiteNoel blue foam bumper Charity children Collaboration craft DC motor defining DON-8r donation Dundee Dundee Science Centre experiment final model find game theory gamification idea Industry insights inspiration interview L293D learning LED MAKE Networking Physical/Digital PICAXE play problem solving Product Design prototype research robots switch TALK technology TED twitter University Videogames VMUSIC2 workshopWhat I'm Doing...
- Managed to export my video in a legible format! Who needs google when you have the expert advice of @rickcurran 5 hrs ago
- @mikevanis poor effort in reply to mikevanis 21 hrs ago
- @rickcurran cool ill give that a bash tomorrow in reply to rickcurran 22 hrs ago
- @rickcurran been editing with prem pro cs5 and got everything done there. When i export as .mov it doesnt work on quicktime in reply to rickcurran 23 hrs ago
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Tag Archives: research
Fundraising at the Overgate
On Friday and Saturday, Dundee Science Centre were at The Overgate shopping centre in Dundee performing some fun experiments such as dusting for fingerprints and creating lemonade fountains. DON-8r and I were also there, outside in the sunshine, gathering money … Continue reading
Posted in 4th Year Product Design
Tagged caird hall, Charity, Collaboration, DON-8r, donate, Dundee, Dundee Science Centre, experiment, fund raising, Overgate, PR, Product Design, research, robot, Science, TALK, technology, University
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Bright Ideas
My new design involves my robot having a head which can change colour as a means to display emotional responses. I want it to pulse when requiring assistance/coins, briefly flash as a response to receiving coins then glow when driving. … Continue reading
Posted in 4th Year Product Design
Tagged acrylic, experiment, frosted, LED, MAKE, PICAXE, prototype, PWM, research, RGB LED, robots, transparent
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Why don’t we all make games?
This blog post is a means for me to clear up some of my many open browser tabs which are becoming increasingly saturated with varied content and opinions about gamification. To summarise a previous blog post of mine, I like … Continue reading
Posted in 4th Year Product Design, Dissertation, Extra Work
Tagged Adam Penenberg, Byron Reeves, Christopher Cummings, David Helgason, David Rowan, defining, Dundee, foursquare, game design, game theory, gamification, John Tierney, learning, NESTA, physical games, Physical/Digital, playful, points, Product Design, Real / Virtual, research, Ryan Kim, Sebastian Deterding, trend, Videogames, Will Wright, workshop
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Dissertation Freedom!
Today I finished my dissertation. By finished I mean edited, formatted, fully cited, re-edited, re-formatted, re-cited, proof read, proof read again, edited again, readied for printing, submitted digitally, printed, checked and BOUND! Phew!And now I have a nice hard bound … Continue reading
Posted in Dissertation
Tagged Completed Project, dissertation, Dundee, Eric Zimmerman, find, gameplay, gamification, gaming literacy, James Paul Gee, learning, research, University, Videogames, workshop
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Proper Games Meeting
Blog extract from Oct 8, 2025 2:46 PM [insert image here] On Monday I had a great lunchtime meet up with the guys at Proper Games to discuss all manner of things relating to what videogames can teach us and … Continue reading
Posted in 4th Year Product Design
Tagged Dundee, find, gamification, Industry, insights, interview, mind map, Networking, research, Videogames
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Finding inspiration at the most inconvenient times
Blog extract from Sep 27, 2025 12:05 AM I have a habit of flicking through old tweets or previously saved web pages before I go to bed. 9 times out of ten the content will be trivial and most likely … Continue reading
Posted in 4th Year Product Design
Tagged find, gamification, inspiration, points, research
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GPS Hide and Seek Experiment
Blog extract from Sep 24, 2025 7:20 PM This afternoon Jill Pearson and I made a quick game to experiment with the GPS potential of Google’s Latitude system which allows you to view the locations of your friends as pointers on a … Continue reading
Posted in 4th Year Product Design, Extra Work
Tagged Collaboration, Dundee, experiment, find, googleisgreat, GPS, play, Product Design, research, technology, University
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Interview into how play affects learning
Blog extract from Sep 23, 2025 10:44 AM [insert image here] Interview with PhD student Fiona Wood carried this morning carried out by myself and classmate Jonathan Robson. Fiona is researching into how outdoor play affects children’s citizenship understanding as … Continue reading
Posted in 4th Year Product Design, Dissertation
Tagged children, Collaboration, find, insights, interview, play, Product Design, research, Videogames, workshop
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